Java 1.4 Game Programming
by Andrew Mulholland and Glen Murphy
ISBN:1556229631
Wordware Publishing © 2003 (647 pages)
Ebook di atas sangat bagus sebagai referensi untuk membangun game di atas platform Java 2D. Lengkap dan benar – benar ditujukan untuk pengembangan game melalui bahasa pemrograman Java. Berikut yang dibahas di dalam buku tersebut :
| Table of Contents | |||
| Java 1.4 Game Programming | |||
| Chapter 1 | - | Introduction to Java 1.4 | |
| Chapter 2 | - | Basics of Java Programming | |
| Chapter 3 | - | Arrays and Strings | |
| Chapter 4 | - | Multiple Classes | |
| Chapter 5 | - | Packages, Utilities, and Error Handling | |
| Chapter 6 | - | Stream I/O | |
| Chapter 7 | - | Threads | |
| Chapter 8 | - | Applications and Applets | |
| Chapter 9 | - | Graphics | |
| Chapter 10 | - | Using the Mouse and Keyboard | |
| Chapter 11 | - | Using Sound and Music | |
| Chapter 12 | - | Game Programming Techniques | |
| Chapter 13 | - | Introduction to GUI | |
| Chapter 14 | - | Introduction to Databases | |
| Chapter 15 | - | Using SQL with MySQL | |
| Chapter 16 | - | Using the JDBC | |
| Chapter 17 | - | Introduction to Networking | |
| Chapter 18 | - | Introduction to NIO Networking | |
| Bonus Chapter | - | A Tour of the Swing GUI | |
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